“Fuzzy Brain Lost” is an edutainment game that teaches proper grammar, reading, and writing skills through it’s unique, turn-based combat system.
The idea to create this game, the world, characters, and story, are the brain child of award winning children’s book author Annie Winston. Crafting her ideas into a game format has fallen to a game design enthusiast whom will rename nameless for the moment (as a courtesy to him, and any employment situation he may have).
The role of Step 2 | DP in this project is to bring the ideas they’ve been floating for years into a working prototype. There are great plans, and potential connections to bring this game into full production. It will be exciting to see how the project unfolds over the course of this year’s 59 Days of Code competition.
There are many things I want to do with this site and my games, and there are many things I have to do. The good news is that while the “want to dos” are getting set back, the “have to dos” are really cool. Read up on what’s going on with Step 2, and find out about an opportunity to alpha test a community game site.
I’ve had my few days of down time since the 2012 “59 Days of Code” competition has ended, and now it’s about time to get productive again. The end of this competition signals a new season of productivity and I’m going to start it off with my reflection on this year’s competition.