The reason I’ve been short on updates about games I’m working on, is because I’ve been busy using those skills with paying clients! *gasp
Here are some screenshots from a project for a local housing developer. These are from an animated fly-through of a proposed residential community. I’m hesitant to post the video before the client does; however, they’re taking way to long, and I need to show off; so, check out these stills.
As soon as I’m clear to post the video, I’ll put that up along with some behind the scenes thoughts on developing large environments in a real time engine.